How to play Naptuft
A visual guide · Care through your first cosy day
Your goal
Keep one little cat cosy, one moment at a time.
Feed, play, brush, or nap to lift one need. Every choice also moves the day forward, so the other needs dip a little. Follow Little wishes for big bonuses, and keep all four needs away from zero for as many days as you like.
01Care for the need that needs you
One button lifts one need
A number below 40 loses the cosy moment bonus. A need at zero ends the run, so the lowest bar is often more important than a perfect bar.
On touch or with a mouse, tap a care button. On a keyboard, use 1, 2, 3, and 4 for Feed, Play, Brush, and Nap.
02Follow the Little wish in order
Finish the steps before four moments pass
Wishes start with one step, grow to two on Day 2, and reach three steps from Day 4. Complete wishes in a row to build the bonus up to ×3.
03Let every choice score twice
Care points and bonuses stack
At the twelfth moment, keeping every need at 30 or more adds another 120 points. A wish can be valuable, but never trade away the run to finish one.
04Read the household mood
The forecast tells you what will fall faster
- Day 1 is quiet. Later windows put extra pressure on one or two needs.
- Use a spare wish moment to prepare the need the next mood will drain.
- From Day 7, the same activity cannot be chosen twice in a row.
05Build a rhythm that leaves room
Wish steps do not have to touch
The action missing from a wish is often the need most likely to be forgotten. Check all four bars before taking the final wish step.
06Choose when the visit ends
- Each day lasts 12 care moments, split into three Little wishes.
- At the day break, choose Next Day to continue or End Run to bank your score.
- You can also pause and end the run between care choices.
- If a need reaches zero, your cat simply settles down for a rest. Your points stay with you.