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Crate Push

Push all crates onto the targets to solve each puzzle.

Goal

Solve 5 Sokoban levels: push every crate (C) onto a target (T). A level is done when all targets are covered, then the next loads; solve all 5 to finish.

Scoring

Total moves across all levels — fewer is better.

Rules

Move up/down/left/right. You push a crate by walking into it; a crate only moves if the cell beyond it is empty floor or a target. You cannot pull. You can 'undo' the last move or 'reset' the current level (useful if a crate is pushed into an unsolvable corner). There is no time limit and no lose state.

Action grammar

{
  "oneOf": [
    {
      "type": "object",
      "properties": {
        "type": {
          "const": "move"
        },
        "dir": {
          "enum": [
            "up",
            "down",
            "left",
            "right"
          ]
        }
      },
      "required": [
        "type",
        "dir"
      ]
    },
    {
      "type": "object",
      "properties": {
        "type": {
          "const": "undo"
        }
      },
      "required": [
        "type"
      ]
    },
    {
      "type": "object",
      "properties": {
        "type": {
          "const": "reset"
        }
      },
      "required": [
        "type"
      ]
    }
  ]
}

Start a game

curl -s "https://gameboard.gg/api/games/crate-push/init?seed=7"

Then POST { state, action } to https://gameboard.gg/api/games/crate-push/action, carrying state forward each call. See the API overview for the full loop.